I'm at least... seventy percent certain this will work. Let's try again!
Description: Lean, wiry, with a constant air of imminent movement, Vorexas fluctuates between looking like a predator about to strike and a startled rabbit. A little too pale to be entirely healthy, despite a sailor's callouses and build, only accentuated by bright blue eyes and frequent ink stains on face and fingers.
Personality: It's hard to see Vorexas as anything but a little crazed. Quick to listen to new ideas, and prone to spending as much time as possible figuring them out to his acceptance, other needs like food or work be damned. While he's not antisocial, he's anxious around most people, though always willing to jump into some new adventure... if he's not busy studying.
Background: It's hard to get a straight story about Vorexas's past out of him. When pressed, he'll mutter something and quickly extricate himself, apparently uncomfortable with talking about it.
Of course, it could also be that someone left a tinkerer's workshop alone too long and he congealed in there, given his fascination with gadgets and tinkering. Like most Aerans, he had a passion for the sea, turning his focus into constantly trying out new ways to tweak ships, new tools to ease passage or make something slightly less arduous. Mostly failures, of course, but Vorexas can be stubborn as an ox and this hasn't slowed him down at all.
When the Host arrived, Vorexas tried to help - in his own way, throwing his lot in with those helping to arm and outfit soldiers, because he certainly wasn't a great fighter himself. As the elves left on their voyage, his tale was very nearly cut short. Whether by accident or a quirk of the mind that led him to try and test something out at an incredibly poor moment, Vorexas was ripped into the sea.
Luckily, he was pulled from the sea by an initiate of Aereth, who probably immediately regretted her decision when he promptly started talking about ways to keep people on ships more securely. Since then, he's devoted himself to exploring, to improving things, and, of course, to try and figure out exactly how everything really ticks.