In Character Communication
These are the commands that will be used in order to interact with other players 'IC' or 'In Character', during a scene that consists of collaborative storytelling.
Say or "
Use this when you want to start your pose with "<Character> says, .. and you want to end your pose with quotation mark. Ex: say That's funny, Reilena!
What everyone sees: Ember says, "That's funny, Reilena!"
Use this when you want to start your pose with your name. "<Character> does something here, "And then says something." Ex: :does something here, "And then says something."
What everyone sees: Ember does something here, "And then says something."
NOTE: You will have to include all of your own quotation marks. Unlike the 'Say' command, this does not automatically put the quotation marks for you at the end of your pose.
This is the most versatile command for posing. It will show others exactly what you have typed out for them to see, Ex: @emit While at the breakfast table, Ember decides to crisp the soggy bacon by setting it on fire.
What everyone sees: While at the breakfast table, Ember decides to crisp the soggy bacon by setting it on fire.
This is another way to interact with others IC, when you aren't in the same room but you want to communicate something to them that doesn't require face to face meeting. Style will depend on the character, as you can make things very formal and include everything from titles of address and a signoff, to the very informal consisting of just one line. Or, anything in between.
The basic format is easy: message <person>=<text>
If you've gotten a message from someone you'll see an alert pop up on your screen output telling you that you have a messenger. To read the message, you just have to type:
Here is an example of a formal message: message arminel=King Arminel,
I'm happy to report that <blah>.
Respectfully, Lady Ember Palinnar
The % r (with no space between them) is a carriage return that will insert a line.
Which means Arminel would see:
I'm happy to report that <blah>
Lady Ember Palinnar
Informal: message arminel=You smell funny.
What Arminel sees
You smell funny.
PLACES AND TABLE TALK
Places code can be confusing, but it tends to be used in very large scenes so that the huge amount of posing don't just scroll off of everyone's screen, since people can use a specialized posing command that only allows people that are in the same 'place' to see what they're saying. I'm including this just to give the basics of how to most easily use it.
First, type 'places' - You will see a list of places, who is in them, and how many spaces are left for more people to join. Each 'place' has a number assigned to it. If a room has places, it will either say so, or you'll see there are a lot of furniture/seating objects in the room.
'Join <#>' - This will let you join that specific place, as long as there is still room.
tt " or tt : tt is short for 'table talk'. Adding the tt in front of your " or : means only those at your place will be able to see your 'say' or pose.