The City of Lorawin
The main hub city of the Aeran Kin is built in to a cliffside that overlooks the harbor where the elf
kinships landed in Aarandor. Quickly they constructed the lighthouse and lit its beacon, vowing to always
keep it lit and looking to the east. The city that built up around that lighthouse was just as strong and
stout hearted as its people. Carved in to the rocky cliffs and build on steady land to weather any storm.
A large, bustling harbor was built up out of the landing spot as well. Ships of all sizes dock there between journeys. You can often find sailors sleeping in their ships as makeshift homes away from their family establishments.
A council of leaders rules this Kinship divided among Civility, War and Spirituality. Leaders groom their
successors for many years before they pass on the burden of leadership, making the second in command of
each position often equally as powerful as the leader themselves. Family name has very little to do with
how one's life progresses here.
Chief - The Chief is the civil leader of the Aeran Kinship. Their job is to see to the prosperity and success of the people in Lorawin. In times of peace, the Chief is generally looked to as the point person in leadership.
Admiral - The Admiral is the war leader of the Aeran Kinship. In times of war, the Kinship looks to the Admiral for leadership and guidance. This role is often looked at as the conqueror. Martial rule is not always well received, but it can be very effective.
Wave Speaker - The Wave Speaker is the spiritual leader of the Aeran Kinship. It is their duty to ensure that the peoples spiritual needs are being kept, traditions are being honored and rituals are being paid their proper respect. Rarely, but it has happened before, the Wave Speaker takes point in Aeran Leadership when there are times of spiritual turmoil.
The Elves of the Sea are the most attuned to the Goddess Aereth’s words and are thusly named The Aeran. They take a very spiritual approach to life. Very respectful of the sea and its great gifts and trials, they have captivated a culture of travel and adventure, while paying homage to the Gods. This choice to live by the sea has also made them in to a hard people. Very hard working, very mindful of their impact on the greater whole. Attunement to the needs of the group is a highly valued trait among the Aeran Kinship.
Media and Real World Inspiration
Pirates - For pirates, we are taking inspiration from their exploration and settlement making
tendencies. The Pirate's Code also plays in to part. Respect for the Captain and the crew, equality in
sharing the spoils, quarrels are never settled while on board the ship but always handled after the crew
arrives back on shore.
Pacific Islander - The balance in spirituality and war, paying homage to the Gods and respecting the gifts they give you. The Aeran people put a lot of stock in to fairness and respect. Elders and people in leadership roles are given a higher level of respect for the burdens they bear for the whole kinship.
House Greyjoy - What is dead may never die! The hardening of the people of the Iron Islands is very akin to the Aeran. Though they are not revers and rapers, they certainly have the dark, sea-hardened outlook many associate with House Greyjoy of the Game of Thrones series.
The Chief, Admiral and Wave Speaker pick their successor from those younger in the kinship then themselves
when they take on the mantle of leadership. They spend their whole time as leaders grooming their successors,
which often makes the second in command just as powerful as those leaders they speak for. Family and
bloodline have no bearing on who is chosen as a successor.
All trials in the Aeran Kin are held in front of the Triad. Judgement is passed for Civil, War and Spiritual crimes as a tribunal.
Land is claimed and conquered. Much stock is put in to the idea of exploration and settlement.
Sailing ships is held in very high regard. Not only is it a source of food for this nautical kinship, but
it is a way of sharing a closeness with Aereth. Theirs were the ships that brought the Elf Kinships across
the sea rom Lorawin and in to Aarandor.
Paying homage to Aereth is a very ritualistic event among the Aeran people. Before prayer, the Aerean elves dip their hands in to a bowl of water. This symbolizes the washing away of bad deeds or thoughts and brings one back to the purity of the Gods.
While they are a very spiritual people, they have also been hardened by their rough life at sea. Aeran Raiders are feared for the ruthlessness with which they attack. As a whole, they are a stern and unforgiving people. But, they always take careful consideration before they act. If the fierceness of their might comes crashing down, you can be assure it was for a very good reason. Senseless violence has no place among the Aeran Kin.
Flora & Fauna
Flora: Meadow Grasses, Bog herbs, thistles, buttercups and other heart flora. Groves of trees can be
found on the islands but are not overly prevalent. Under the waves, great kelp forests flourish.
Fauna: On land one can find otters, shrews, badgers, some deer, goats, rabbits, sheep, lizards, turtles, finches, sparrows, osprey, eagles, seahawks. At sea it is common to find a large variety of fish, as well as whales, dolphins and sharks.
Stereotypical Aeran View of Other Kinships
Duindar - The elves of Isalsipre are a curious people, keeping their heads in books more than what may be
good for them. They fancy themselves the lore keepers of our world, and for that, they have our respect.
Lorandi - Their ability to persevere and thrive is admirable. They have lost their closest allies, the humans, by choosing to join the rest of us. While they may think themselves higher than the rest of us, they often prove their worth in tenacity.
Faenor - Cowards, secretive and closed off from the rest. One never knows what to expect from them. They are to be watched and dealt with carefully. Too many closed walls breeds an isolated culture of injustice and a disconnection from the Gods.
Thalerith - Savage and imbalanced. But at least they mean what they say and say what they mean. You always know what you are getting with a Thalerith. If they cared more for stability and peace from within, they might make good allies.